First of all, I should note is that I am no longer running a World of Darkness game...
The whole line has been renamed into Chronicles of Darkness!
With that out of the way, I shall note that since I haven't used either of the scenes I had prepared for last session, I only had a bare minimum to prepare for this one. Our were-polar-bear had a nasty surprise when he was coming home only to hear his dogs barking that there's an intruder on his territory. Yes, he has the uncanny ability to understand animal speech to some extent.
Suffice to say, Devlin's attempts to remain sneaky and locate the intruder in his own home ended up being fruitless. Fortunately, he called in the cavalry and VT managed to spy someone sneaking out of his house by the backdoor. A chase ensued shortly thereafter.
I personally don't require players to have read an entire corebook just to sit down and play. That sounds like way too much homework to me. Games should be accessible for newcomers and I found no surer way to discourage someone from gaming than slapping him with a 300+ book to read within a week... oh, and make sure you'll remember everything.
It's been my rule for quite a few years now. The problem with doing something this often is, unfortunately, that you end up forgetting you're doing it. So with a slight embarassment, I realised I should have reminded people earlier on that they can spend Willpower points to add 3 dice to their rolls. Instead, I only did that after it was clear who the dice smiled upon that day.
The players managed to catch the intruder who turned out to be a woman. Latter interrogation revealed she is also a shapeshifter and was snooping at the 'murder' scene as a deer. We had a glimpse at VT's warform which was appropriately creepy. A large falcon with human hands for talons and, unless I'm misremembering, a human/falcon hybrid face.
During their interrogation they learned that the woman was named Fawn and she followed a trail from Fairbanks to hear when she was looking for whatever/whoever was responsible for kidnapping people off the street. She wasn't very talkative at first but after being unable to break Peyton's webbing and receiving a punch from Devlin, she warmed up a bit.
In the end, Fawn went to stay with Peyton, her Striking Looks Merit working like a charm, while Devlin noticed he was invited to dinner by the head of the local hunter's club.
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