As per usual at our last meet we had solved all the worlds major problems of course and had time spare before the games to have a chat about the role playing market. Whilst I find Roleplayers in general to have both creative as well as problem solving intelligence, the combination can have a slightly mad scientist effect. Whilst we did think about a Dragons Dens pitch for new cosmetic brain surgery products along the lines of a Lobe Lifts, Cortex Botex and Brainstem Waxing, we did manage to steer the conversation onto the less insane roleplaying market as a whole.
In my mind, the roleplaying market is a very tough arena to survive in. Yes, there are a lot of kickstarters fueling a demand for games and even if one is not a collector, an inevitable pile of tomes do seem to appear over the years, but where the creative arts are concerned it can difficult to sell into someones imagination. For example I have a soft spot for AD&D 2nd ed as it was extremely prevalent back in the day and whilst we created our own adventures it raises the question as to what else is ever needed ? Once you have a manual then what else do you need and it is the case that some GMs stick with a system all their lives. For many there is the natural interest in narrative as realms are re-invented or developed and of course there is a technical interest in systems for those who enjoy the mechanical side of game play but looking back at GM Mike's last adventure all we needed were pencils and a scrap of paper for one of the most enjoyable games.
My point is that if you are thinking about roleplaying then all you need is to bring yourself along and if possible bring a newly polished brain. But for those with a wider interest in roleplaying paraphernalia as we approach Christmas, can I interest you in the indispensible D20 waffle maker?