Wednesday 21 February 2018

Outer Limits



So more Thursday welcomes to Alex and George who dropped in last week to find out about this Roleplaying thing. We were a bit backed up what with the a Railway meeting downstairs running over time and in fact as our numbers are now in the region of twenty players we have suddenly hit the inner limit of people we can seat at the club. I sort of had the capacity issue at the back of my mind but it unequivocally landed last week. I have been carrying an emergency  D&D Planescape around with me so with a couple of volunteers from the other games we have started a 4th adventure with the new guys and we'll see if we can scare them off.


It's somewhat deceptive as there is a huge amount of space downstairs in the club but we also share the venue with the local darts team as well as the table sports community; pool, snooker and the like. There is a large area for drinking and this would be ideal for us except we have to be sociable and share the space for people who just want to have a pint and listen to some music. Fair enough. Se we have just hit a hurdle and in fact necessarily have to tell people now that we are full !


Or possibly not, we do have some other options and we are not the only pub based role playing venue and the Craft Beer Co. club just sends overflow down to the Windmill and Hamilton bars. Though pub density is not as great on the seven dials, there are possibly options at the Good Companions, The French Horn or even the Crescent. Alternatively we can stretch our outer limits and I am happy to take the fourth game players home for now but it wont be a long term solution if we then hit a 5th game requirement.

There is also the final possibility of expanding the club across a couple of evenings at the same venue which is an idea I am warming to and whilst it would be nice to have everyone in the same place at the same time, its likely not sustainable I think. Its all logistics but as yet I haven't inspected the roof...


3 comments:

  1. I would have much preferred a HelicopterScape game...

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  2. Also - if we get enough members, we could stage a coup - if so, I vote Dave for Captain of the good ship RPG Club (featuring guest appearances from the Railway people...)

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  3. No ships, we've talked about this, I cant afford the therapy.

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