Its difficult to suggest that I have been looking forward to 2077 as that would make me 108 years old and whilst that many candles on a birthday cake could be managed in principal with appropriate health and safety planning my main concern would be consuming excess levels of fire retardant. However with the forthcoming genetic and cybertec revolutions that we have all been promised my future resistance to excess aging and marzipan may well be a thing of the past.
I do very much enjoy the cyber culture, obviously such films as Blade Runner, Ghost in the Shell, Aeon Flux and the Matrix being close to the archetypes and I have also enjoyed the more recent interpretations such as Incorporated and the incredibly faithful Altered Carbon. Whilst we have dabbled in the realm of Eclipse Phase at the club I don't think we have actually played any other game set in that genre though of course cyber enhancement does crop up as part of the more incidental mechanics of many of the worlds we have experienced.
Existentialism is hard to get your head around but does provide many unique situations for role-players, more so when it comes to the notion of identity what with multiple copies of characters running around with varying memories depending on when they were instanced let alone all the bodily augmentations - cyberpunk provides a deeply invasive as well as a highly intimate relationship with the world around you but as with access to the raw building blocks of humanity, trauma is earth shattering when it happens.
In keeping with RPG viability and just like the latest Cthulu, the new Cyberpunk 2077 is released alongside its videogame counterpart but nevertheless stems from a lineage going back to the late '80s as I was playing it back then at Uni and have since then kept it at the back of my mind, perhaps in the near future we will be playing something set in the near future...